
Software Engineer at Monumental Games
United Kingdom

Software Engineer at Monumental Games
United Kingdom
PROGRAMMING/SCRIPTING
- Professional experience in C++ - C# (.NET 1.1/2.0/3.0) - Perl - LUA - SQL - ASP - PHP
- Academic experience in Java - Haskell - Prolog - OpenGL
- Spare-time experience in C++ - Objective-C - OpenGL - DirectX - LUA
APPLICATIONS
- Professional experience with Visual Studio 2005/2008, Perforce, SVN, SourceSafe
- Spare-time experience with Xcode (iPhone development), Visual Studio 2008, SVN
OTHER
- 4 years of academic and 6 years of professional experience in object-oriented design and software development.
- XML/XSLT/XHTML experience. Web development/design experience.
- Excellent communication and time-management skills.
- Fluent in English, French and Dutch
(Privately Held; Computer Games industry)
July 2008 — Present (1 year 7 months)
Responsible for the development of the front-end of MotoGP 09/10
(Xbox 360, PS3 - Release date March 2010)
Part of a team of 12 programmers and 10 artists. Responsible for 2 junior programmers.
Experienced in C++, Sony PS3, Xbox 360 and PC development. Experience with Visual Studio 2005, Perforce, RapidSVN.
(Human Resources industry)
December 2003 — July 2008 (4 years 8 months)
5 years of experience with C# development using Visual Studio 2005/2008, MS SourceSafe, MS Team System, Oracle databases and SCRUM as an agile development method.
Working in a team of 8 developers and leading development of a an off-shore team in Malaysia.
- Responsible for the analysis, design and implementation of HR Workspace, a case management tool used by companies such as General Motors, Unilever and Cadbury
- Development of the Service Integrator, a back-end system that allows General Motors to send XML formatted HR request forms to the HR Workspace back-end and create/manage HR tickets in the case management tool
- Development of various Service Center monitoring and reporting tools (XML/XSLT)
(Information Technology and Services industry)
January 2008 — June 2008 (6 months)
Part of a web development team during my spare time.
Web development using C# / MonoRail in Visual Studio 2008
Responsible for the development of a VRM (Vendor Relationship Management) system
Master , Informatics , 1999 — 2003
4 year Master in Science degree with focus on:
‣ Mathematics:
Logic - Statistics - 3D Maths - Linear Algebra etc
‣ Analysis and Object-oriented design and development:
UML - Design Patterns - Java - C# - C++
‣ Artificial Intelligence:
Neural Networks - Speech Recognition - Natural Language Processing - Genetic Algorithms
‣ Computer Graphics:
Rendering - 3D Maths - OpenGL
Master Thesis:
Research and implementation of an image-based modeling technique: Space Carving.
Under the supervision of Prof. Philip Dutré, Computer Graphics Department Katholieke Universiteit Leuven
Games, running, drawing, playing/listening to music, watching movies